I am a music producer, sound designer, audio engineer, and composer. I had the privilege to place in the Music Technology division of the Hit Like A Girl x Beats by Girlz contest in 2018, and I’m so excited to be judging this years’ contestants.
I wear many hats in this industry: I create sound and mix it for games and film, I produce beats with my vintage synthesizers (my 1972 ARP Odyssey is my baby), beat machines, and effects, I play guitar and flute, have a history with circuit bending, and love working with gaming console sound chips.
Some of the things I’m most proud of thus far in my career are currently working at Harmonix, being the credited sound designer for the AT&T Shape Festival film winner, ‘The Ascension of Ava Delaine’, being a Finalist in the EQL Spotify/Electric Lady Studios Producer Residency, and working as an audio designer at MIT Game Labs. I currently teach online courses in music production at Soundfly, occasionally engineer at Ugly Duck Studios, and when I’m not at the game studio, I’m making beats at home.